stylized Ice

I created this stylized ice texture in Substance Designer 2018.2.2.

To roughly summarize my process, I started with blending as polygon 2 and crystal 2 node. Next, I used a splatter node to get the basic shape of the ice. Then, I added variation to the texture by warping and blending in Clouds 2 and Cells 1 nodes.

The texture maps for this texture include:

  • Base Color

  • Normal

  • Roughness

  • Metallic

  • Height

  • Ambient Occlusion